Write a plugin#
PDM is aiming at being a community driven package manager. It is shipped with a full-featured plug-in system, with which you can:
- Develop a new command for PDM
- Add additional options to existing PDM commands
- Change PDM's behavior by reading additional config items
- Control the process of dependency resolution or installation
What should a plugin do#
The core PDM project focuses on dependency management and package publishing. Other functionalities you wish to integrate with PDM are preferred to lie in their own plugins and released as standalone PyPI projects. In case the plugin is considered a good supplement of the core project it may have a chance to be absorbed into PDM.
Write your own plugin#
In the following sections, I will show an example of adding a new command hello
which reads the hello.name
config.
Write the command#
The PDM's CLI module is designed in a way that user can easily "inherit and modify". To write a new command:
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First, let's create a new HelloCommand
class inheriting from pdm.cli.commands.base.BaseCommand
. It has two major functions:
add_arguments()
to manipulate the argument parser passed as the only argument, where you can add additional command line arguments to ithandle()
to do something when the subcommand is matched, you can do nothing by writing a singlepass
statement. It accepts two arguments: anpdm.project.Project
object as the first one and the parsedargparse.Namespace
object as the second.
The document string will serve as the command help text, which will be shown in pdm --help
.
Besides, PDM's subcommand has two default options: -v/--verbose
to change the verbosity level and -g/--global
to enable global project.
If you don't want these default options, override the arguments
class attribute to a list of pdm.cli.options.Option
objects, or
assign it to an empty list to have no default options:
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Note
The default options are loaded first, then add_arguments()
is called.
Register the command to the core object#
Write a function somewhere in your plugin project. There is no limit on what the name of the function is, but the function should take only one argument -- the PDM core object:
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Call core.register_command()
to register the command. The second argument as the name of the subcommand is optional.
PDM will look for the HelloCommand
's name
attribute if the name is not passed.
Add a new config item#
Let's recall the first code snippet, hello.name
config key is consulted for the name if not passed via the command line.
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Till now, if you query the config value by pdm config get hello.name
, an error will pop up saying it is not a valid config key.
You need to register the config item, too:
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where ConfigItem
class takes 4 parameters, in the following order:
description
: a description of the config itemdefault
: default value of the config itemglobal_only
: whether the config is allowed to set in home config onlyenv_var
: the name of environment variable which will be read as the config value
Other plugin points#
Besides of commands and configurations, the core
object exposes some other methods and attributes to override.
PDM also provides some signals you can listen to.
Please read the API reference for more details.
Tips about developing a PDM plugin.#
When developing a plugin, one hopes to activate and plugin in development and get updated when the code changes. This is usually done
by pip install -e .
or python setup.py develop
in the traditional Python packaging world which leverages setup.py
to do so. However,
as there is no such setup.py
in a PDM project, how can we do that?
Fortunately, it becomes even easier with PDM and PEP 582. First, you should enable PEP 582 globally following the
corresponding part of this doc. Then you just need to install all dependencies into the __pypackages__
directory by:
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After that, all the dependencies are available with a compatible Python interpreter, including the plugin itself, in editable mode. That means any change
to the codebase will take effect immediately without re-installation. The pdm
executable also uses a Python interpreter under the hood,
so if you run pdm
from inside the plugin project, the plugin in development will be activated automatically, and you can do some testing to see how it works.
That is how PEP 582 benefits our development workflow.
Publish your plugin#
Now you have defined your plugin already, let's distribute it to PyPI. PDM's plugins are discovered by entry point types.
Create an pdm
entry point and point to your plugin callable (yeah, it doesn't need to be a function, any callable object can work):
PEP 621:
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setuptools:
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Activate the plugin#
As plugins are loaded via entry points, they can be activated with no more steps than just installing the plugin.
For convenience, PDM provides a plugin
command group to manage plugins.
Assume your plugin is published as pdm-hello
:
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Now type pdm --help
in the terminal, you will see the new added hello
command and use it:
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See more plugin management subcommands by typing pdm plugin --help
in the terminal.